Source: EotE:153

  • If encumbrance is vital to the story, 10 incidental items cost 1 encumbrance.
  • If stored effectively 20 incidental items cost 1 encumbrance.
  • Generally a character can carry 5 plus their Brawn rating.
  • Characters suffer a to every Agility and Brawn roll for every point of encumbrance over their limit.
  • If a character is encumbered by an amount equal to or greater than their Brawn each maneuver costs 2 strain during combat.
  • Armor, when worn, has it's encumbrance value reduced by 3. When carried it counts as the full encumbrance.